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Competence overview
The list provides an overview of all competencies, the average score and the distribution of users grouped by their score.
Score on competence
Taxonomy
Professional Engagement
Using digital technologies for communication, collaboration and professional development.
Not scored
Not scored
Teaching and Learning
Managing and orchestrating the use of digital technologies in teaching and learning.
Not scored
Assessment
Using digital technologies to enhance existing assessment strategies and give rise to new and better assessment methods.
Not scored
Empowering Learners
Using digital technologies to enhance inclusion, personalisation and learners’ active engagement.
Not scored
Not scored
Not scored
Score on competence
Taxonomy
Organisational Communication
To use digital technologies to enhance organisational communication.
Not scored
Professional Collaboration
To use digital technologies to engage in collaboration with other educators.
Not scored
Reflective Practice
To reflect on, assess and develop one's digital pedagogical practice.
Not scored
Digital Continuous Professional Development
To use digital sources and resources for continuous professional development.
Not scored
Selecting Digital Resources
To identify, assess and select digital resources for teaching and learning.
Not scored
Creating and modifying digital resources
To create original digital educational resources or modify existing ones to fit the specific teaching situation.
Not scored
Managing, protecting and sharing digital resources
To mange, protect and share digital resources in a effective and legally sound manner.
Not scored
Value creation
To integrate digital devices and resources in the teaching process in a effective, meaningful and innovative manner.
Not scored
Not scored
Collaborative learning
To use digital technologies to support and enhance collaborative learning.
Not scored
Self-regulated learning
To use digital technologies to enhance and support self-regulated learning.
Not scored
Assessment strategies
To use digital technologies for assessments and enhancement thereof.
Not scored
Analysing data
To analyse digital evidence on learner behavior to enhance teaching and learning
Not scored
Not scored
Accessibility and inclusion
Being mindful of accessibility and inclusion when incorporating digital technologies in teaching
Not scored
Differentiation and personalisation
To use digital technologies to enable differentiated and personalised teaching.
Not scored
Actively engaging learners
To use digital technologies to foster an engaging learning experience.
Not scored
Information and media literacy
To teach learners about information and media literacy through learning practices.
Not scored
Digital communication and collaboration
To teach learners about digital communication and collaboration through learning practices.
Not scored
Digital content creation
To teach learners about digital content creation and protection.
Not scored
Safe and responsible behaviour
To ensure that learners use digital technologies in a safe and responsable manner.
Not scored
Not scored
Open educational resources
OER helps to increase access to education by enabling educational materials to be freely shared, adapted and reused without the infringement of copyright.
Not scored
Open educational practices
The use of OEP in teaching and learning promotes the culture of sharing. It leads to the increased availability of open educational resources and to teaching and learning practices...
Not scored
Open science
Openness in research is about removing barriers to accessing data and research outputs, and also about widening participation in research processes, thus embracing the open science...
Not scored
Score on competence
Taxonomy
Knowledge
Knowledge is the result of assimilated information obtained through learning. Knowledge is a collection of facts, theories, principles and traditions related to a job or study. Kno...
Not scored
Skill
A skill is the ability to solve a task or problem in practice, while an instrumental skill is the ability to apply a method, a material or a tool.
Not scored
Attitude
Attitudes represent ways of thinking and motivations behind actions. Therefore, they have a great influence on people's digital activities. This includes, for example, ethics, valu...
Not scored

